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what about left 4 dead??

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|3ean
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Post  Foust XIII Thu Sep 11, 2008 10:44 am

Very Happy i reli cant w8 for this game i mean it looks so awsome. and who dsnt find blowing off chunks of zombie flesh fun? youl see whati mean if u check out some of these vids. http://www.gametrailers.com/game/4094.html
Very Happy
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Post  Psycho Thu Sep 11, 2008 12:12 pm

Game looks as small as tf2 and that is the only downfall of tf2 but other than that i agree it looks great especially the fact that you can play as the zombies
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Post  Foust XIII Thu Sep 11, 2008 2:19 pm

its actually quite a long game. the game consists of 4 campains (that lead into eachother) each contain 4 maps each and in 1 of the vids it says that a good team of well workin players that survive will take about 1 hr to do a single campain. Ther is also a pice of A.I that makes the game different every time you play it judging on health ammo and friendly fire rate the game will make it easier or harder. sorry too go on but i have reli looked into this game.
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Post  Psycho Thu Sep 11, 2008 2:21 pm

I knew all this is just a four hour game isn't exactly the longest of games and hopefully it will end up like tf2 where the amount of maps doesn't really matter
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Post  Foust XIII Thu Sep 11, 2008 2:26 pm

yea i see yur point. its valve and turtlerock itll be good XD
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Post  xGBUKx Simple Fri Sep 12, 2008 12:32 am

+ 1 for me on getting it for Xbox and PC (Thank you Bean). I can't wait for this game. Put it this way, this will keep me off Gears of War 2and many other fantastic games.

BRING ON THE ZOMBIES!
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Post  SSerpent Sun Sep 14, 2008 11:02 am

Yea this game does look pretty dam epic, especially the pipe bombs. As long as valve provides regular DLC or a mapmaker it should last as long as TF2
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Post  xGBUKx Simple Sun Sep 14, 2008 2:59 pm

SSerpent wrote:Yea this game does look pretty dam epic, especially the pipe bombs. As long as valve provides regular DLC or a mapmaker it should last as long as TF2

There will be dlc, but im not too sure on the map maker. It will give people a reason to get the computer version. Praise computers, Valve and Turtle Rock!
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Post  SSerpent Tue Sep 16, 2008 1:13 pm

xGBUKx Simple wrote:

There will be dlc, but im not too sure on the map maker. It will give people a reason to get the computer version. Praise computers, Valve and Turtle Rock!

Oh come on it needs a map make think of the possibililties...
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Post  xGBUKx Simple Tue Sep 16, 2008 1:23 pm

SSerpent wrote:

Oh come on it needs a map make think of the possibililties...

Yes but think of it this way. What will entise people to buy the pc version. If they have a map maker on Xbox pc players, with an Xbox will proberbly get it for the Xbox, because simply it would be easier.
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Post  [Prototype] Tue Sep 16, 2008 3:47 pm

well to get a map maker fo the xbox version valve would have to make the source sdk for the xbox 360 i dont think turtle rock or valve have the time or the money to make it for 360
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Post  SSerpent Wed Sep 17, 2008 2:20 pm

[Prototype] wrote:well to get a map maker fo the xbox version valve would have to make the source sdk for the xbox 360 i dont think turtle rock or valve have the time or the money to make it for 360

Money?! These guy must be loaded its probably just a case of cba or favouritism with the PC which i guess you can do a lot more with.
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Post  Psycho Wed Sep 17, 2008 3:17 pm

Yeah but in business sense no matter how much money you have you wanna spend as little as you can so still that can be an excuse
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Post  [Prototype] Wed Sep 17, 2008 3:17 pm

making sdk for xbox would be very cost worthy i mean proberly cost more than anyover game valve or turtle rock have made due to sdk being a completly pc side program it would have to be completly reformed to work on a xbox
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Post  |3ean Wed Sep 17, 2008 3:34 pm

[Prototype] wrote:making sdk for xbox would be very cost worthy i mean proberly cost more than anyover game valve or turtle rock have made due to sdk being a completly pc side program it would have to be completly reformed to work on a xbox

farcry instincts predator, that was the greatest map making system ever


on the xbox side of gaming ofcourse


nuff said
afro
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Post  Psycho Wed Sep 17, 2008 3:47 pm

As much as i hate to admit it the halo customisation of maps was pretty awesome
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Post  |3ean Thu Sep 18, 2008 11:07 am

Psycho wrote:As much as i hate to admit it the halo customisation of maps was pretty awesome


customisation , not creation, im after the next game with a beautiful map maker , but back on topic


this game is gonna be good either way
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Post  SSerpent Sun Sep 28, 2008 10:54 am

Is this thing gonna cost the whole £40 or do we get a discount as its only online?
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Post  [Prototype] Sun Sep 28, 2008 11:28 am

SSerpent wrote:Is this thing gonna cost the whole £40 or do we get a discount as its only online?

its not only online
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Post  SSerpent Mon Sep 29, 2008 1:51 pm

[Prototype]

its not only online

What so you can play it all the way through on your own? I thought it was just gonna be playing online or local with mates.
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Post  xGBUKx Simple Mon Sep 29, 2008 2:25 pm

SSerpent wrote:

What so you can play it all the way through on your own? I thought it was just gonna be playing online or local with mates.

And your supposed to be smart. Do you realise the sales of Shadowrun? That was online only. Many people bought it. But loads traded it back in, when they found out it was online only. Valve aren't that stupid.
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Post  Psycho Mon Sep 29, 2008 2:47 pm

Then agin consider the sales of tf2... online only and it's still running strong
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Post  |3ean Mon Sep 29, 2008 2:47 pm

he has a point , shadow run was good , almost a tf2 in its own right but it just failed becasue of the detail in the story which we hoped would lead to a story mode.

I was sadly mistaken Sad
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Post  Psycho Mon Sep 29, 2008 2:50 pm

by the recent playing of shadow run i really don't find what people don'tlike about it
i quite like it it has some really good concepts
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Post  |3ean Mon Sep 29, 2008 3:17 pm

Psycho wrote:really good concepts

it had the conecpts for a story mode, but not for a game completely reliant on multiplayer

the intro section and the things you learned from it where quite awesome about this "world" shadowrun was based in , I do wish they got it right , because yall have put me in the mood to play it afro
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